Infinite waves!
An often requested feature was infinite waves for the wave defense game mode. We've had to brainstorm a bit on how to best implement it, but I think we found a good solution. You can now toggle the infinite waves checkbox in the wave survival setup menu. Instead of 1 big boss after 10 waves you now get a mini-boss assault-platform that attacks you every fifth wave! They have long range weaponry but aren't especially tanky... Their damage output is serious though!
In addition to that we did the following:
- Added the multi-ion beamweapon
- Adding a techfrigate with built in self-repair and 4 module slots
- SAVE/LOAD support in all Single Player game modes
- Fixed randomizer error preventing type B to be spawn.
- Added the Support Platform wave miniboss
- Added the Support Platform type B wave miniboss
- Improved the visuals for several menus
- Updated the visuals of the scorescreen
- Updated the splashscreen
- Added the Box Attack functionality so that people can try it out to multi-select
- Tweaked shield visuals and shield impact visuals
- Doubled the size of Zabu Repairs in Battle Royale
- Updated score screen functionality
- In battle royale you can now 'order' ships before the game starts from the multiplayer menu
- Fleet loadouts now can be switched without visiting the fleet editor (multiplayer lobbies only for now).
- In Battle Royale mode you now will be able to pick your starting fleet
- Your starting funds in BR will be 3600/3600 minus the cost of your spawned fleet.
- If you won't select any starting ship - game will spawn first ship in your loadout
I've also decided to experiment with some more engine variations. You can see those changes below:
The following ships now have Green Engine Flames:
- Frigate
- Raider
- Towerer
The following ships now have Yellow/orange Engine Flames:
- Bee
The following ships now have Purple Engine Flames:
- Colony
- Nest
The following ships now have Teal engine flames:
- Fish
- Hammerer
- Flint
The following ships now have Red engine flames:
- Ant
Wrapup
That's it for this update! There's a few things we still want to improve upon and we will gradually add those as well. May you be safeguarded from The Light. See you in space!
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Stellar Warfare
A Homeworld Inspired space real-time strategy game
Status | In development |
Author | TenseGames |
Genre | Strategy |
Tags | 4X, Atmospheric, Ludum Dare 55, Multiplayer, Real time strategy, Sci-fi, Singleplayer, Space, Space Sim |
More posts
- Initial updateNov 29, 2023
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